By nZ4Y9Fw · From the Global client, launcher version 32 · Updated
Every Conquest claim costs 40 Odyle Energy, whichever dungeon you claim it in. What changes is the Kina, the item level of the gear and which crafting materials drop. These are the rewards of a complete claim, the final boss and both mid-bosses, read from the Global client.
Which Conquest to spend Odyle on
What 100 claims bring, on average:
| Per 100 claims | Draupnir, Krao Cave | Vakron, Urugugu Canyon | Fire Temple, Horn Den |
|---|---|---|---|
| Opens at gear score | 700 | 1,400 | 2,100 |
| 200,000 | 300,000 | 400,000 | |
| 15 | 15 | 15 | |
| Its item level | 54 | 70 | 86 |
| Guaranteed Reward, every | 14 claims | 21 claims | 28 claims |
| 400 | 400 | 400 | |
| Its item level | 40 | 42 | 45 |
| 6 | 1 | 1 | |
| 0 | 5 | 1 | |
| 0 | 0 | 4 | |
| 206 | 232 | 268 | |
| 21 | 23 | 27 | |
| 200 | 250 | 300 | |
| 70 | 90 | 100 |
All three also pay 2,000 Enhance Stones and 7 Silentium a claim, and per 100 claims about 600 pieces of Common and Rare gear, 50 Balaur's Essence, and 1.25 each of the dungeon's sealed wings and Artwork. The Soul Codex, Silentium and Amplify Stone Fragments (Unique) are bound; the Wrathful materials and Refining Stones can be traded.
Spend Odyle on the highest Conquest you can enter. For the same 40 Odyle, Vakron Sky Island and Urugugu Canyon pay 100,000 Kina more than Draupnir and Krao Cave, more Refining Stones, Soul Codex and Amplify Stone Fragments, and Unique gear 16 item levels higher. Before 1,400, spend only Odyle that would overflow its cap of 560 (840 with membership): the gear score guide gets you to 1,400 without it.
Draupnir and Krao Cave come out ahead in two places:
- Wrathful Mind. They drop it at 6% a claim. Vakron and Urugugu Canyon drop it at 1%, and Wrathful Will at 5% instead. Both are used to craft Draconic gear (the Blacksmithing guide has the recipes), and neither binds, so you can sell them. Per claim, Draupnir trades 100,000 Kina and a 5% Will for a 5% Mind, so it pays more only while a Mind sells for 2,000,000 Kina more than a Will.
- Unique pieces. Their Guaranteed Reward comes every 14 claims instead of 21. If you take a piece at each one, that's 0.22 Unique pieces a claim against 0.20, at item level 54 instead of 70.
Hard Conquest
At 2,600, Draupnir and Krao Cave open again on Hard, and at 2,700 Vakron Sky Island and Urugugu Canyon, since NC's patch of 28 October 2026. A claim costs the same 40 Odyle and covers all three bosses. Fire Temple and Horn Den on Hard (2,800) are in the game files too, but still locked. Against Fire Temple and Horn Den, where you'd otherwise claim:
| Per 100 claims | Fire Temple, Horn Den | Draupnir, Krao Cave on Hard | Vakron, Urugugu Canyon on Hard |
|---|---|---|---|
| Opens at gear score | 2,100 | 2,600 | 2,700 |
| 400,000 | 480,000 | 480,000 | |
| 15 | 15 | 15 | |
| Its item level | 86 | 54 | 70 |
| 45 | 40 | 42 | |
| 1 | 4 | 1 | |
| 1 | 1 | 4 | |
| 4 | 1 | 1 | |
| Ariel Fragment | 0 | 7,500 | 7,500 |
| Philosopher's Stone: Revelation | 0 | 1 | 1 |
The rest matches Fire Temple and Horn Den: the Guaranteed Reward every 28 claims, 400 Epic pieces and the same Refining Stones, Soul Codex, Amplify Stone Fragments, Enhance Stones and Silentium. Each Hard dungeon's sealed wings and Artwork drop at 1.1 each, plus 0.3 of a Wrathful Artwork.
Hard pays Kina and Ariel Fragments, not gear. A claim pays 80,000 Kina more than Fire Temple and Horn Den, the same as Transcendence stage 4. 100 Ariel Fragments make a Daevanion Crystal: Ariel, for the new Ariel Daevanion board, so a claim is three quarters of one. Each dungeon's fragments make at most 30 crystals a character, 120 across the four; spare fragments make 5 Enhance Stones each. Its Unique gear is Normal's, item level 54 at Draupnir and Krao Cave and 70 at Vakron and Urugugu Canyon, so it's no upgrade on the 86 you wear. As on Normal, Vakron and Urugugu Canyon trade Draupnir and Krao Cave's 4% Wrathful Mind for 4% Wrathful Will. The gear score guide has when to move your Odyle there.
Guaranteed Reward
Every so many claims you pick one reward, and the count starts again. A voucher only works on its own dungeon's gear.
| Conquest | Every | Pick one |
|---|---|---|
| Draupnir | 14 claims | A Draupnir Gear Change Voucher, or a Bakarma armour piece |
| Krao Cave | 14 claims | A Krao Cave Gear Change Voucher, or the Berk Necklace, Earrings or Ring |
| Vakron Sky Island | 21 claims | A Vakron Gear Change Voucher, or a Vakron armour piece |
| Urugugu Canyon | 21 claims | An Urugugu Gear Change Voucher, or the Aulamus Necklace, Earrings or Ring |
| Fire Temple | 28 claims | A Fire Temple Gear Change Voucher, or the Enraged Kromede Necklace, Earrings or Ring |
| Ferocious Horn Den | 28 claims | A Horn Den Gear Change Voucher, or a Nuakum armour piece |
| Krao Cave on Hard | 28 claims | A Krao Cave Gear Change Voucher, a Rupture weapon, the Berk Necklace, Earrings or Ring, or a Philosopher's Stone: Revelation |
| Draupnir on Hard | 28 claims | A Draupnir Gear Change Voucher, the Bakarma Guard or an armour piece, or a Philosopher's Stone: Revelation |
| Vakron Sky Island on Hard | 28 claims | A Vakron Gear Change Voucher, the Vakron Guard or an armour piece, or a Philosopher's Stone: Revelation |
| Urugugu Canyon on Hard | 28 claims | An Urugugu Gear Change Voucher, an Aulamus weapon, the Aulamus Necklace, Earrings or Ring, or a Philosopher's Stone: Revelation |
Hard's vouchers are Normal's, so they make the same gear: item level 54 from Draupnir and Krao Cave, 70 from Vakron and Urugugu Canyon. The Philosopher's Stone: Revelation is for Soul Fuse: 2 stones and 1,000,000 Kina on a Unique or Epic piece at 100% Soul Binding, which always succeeds. What it adds to gear score isn't in the tables we decoded. Which to pick at each gate, and what the vouchers make, is in the gear score guide: Vakron and Urugugu Canyon, then Fire Temple and Horn Den.
Unique drop rates
These are the Unique gear rates configured in the Global client. Each mid-boss has half the final boss's rate. Hard drops the same pieces at the same rates as Normal. The complete-claim chances assume the three rolls are independent; they aren't measured server drop rates.
Draupnir and Vakron Sky Island drop the same eight pieces at the same rates: the Bakarma set at item level 54, the Vakron set at 70. Ferocious Horn Den's Nuakum set, item level 86, has the same rates too.
| Unique drop | Final boss | Complete claim |
|---|---|---|
| 0.424% | 0.845% | |
| 0.636% | 1.266% | |
| 0.847% | 1.686% | |
| 1.017% | 2.021% | |
| 1.017% | 2.021% | |
| 1.271% | 2.522% | |
| 1.017% | 2.021% | |
| 1.271% | 2.522% |
Krao Cave and Urugugu Canyon drop the same weapons and accessories at the same rates: Rupture weapons and Berk accessories at item level 54, Aulamus at 70.
| Unique drop | Final boss | Complete claim |
|---|---|---|
| 0.431% | 0.860% | |
| 1.034% | 2.056% | |
| 1.293% | 2.565% | |
| 1.724% | 3.411% |
The weapon row is for one weapon type, not any of the eight. Fire Temple's drops and weapon odds are in the Fire Temple guide.
Spare Unique pieces are Sync material
Soul Sync rerolls one Soul Binding line on a piece and uses up one material. On Unique gear, the material is a Sync Stone (Unique) or any Unique piece, from any slot, at 100%. Epic gear can't be used: in the client, material below Unique has no chance. The best stats guide has which lines to Sync for and what it costs.
So keep the Unique pieces you don't wear, duplicates and off-class weapons included, rather than extracting them. They're Sync material for the Enraged Kromede and Nuakum gear you Soul Bind from 2,100. An off-class Aulamus or Enraged Kromede weapon can also make a weapon chest, so decide which it's for before you use it.
- We checked Sync with item-level-70 material. The client also adjusts the chance by item level, so before you use an item-level-54 Draupnir or Krao Cave piece, check the Success Chance the Sync window shows.
- Conquest gear binds when you loot it, so an alt's drops stay on that alt.

Sources: Global client launcher version 32, installed by NC's maintenance of 28 October 2026 and read 29 October: Vakron Sky Island and Urugugu Canyon on Hard, their entry gates (MapEntrance), what a claim pays, the Guaranteed Reward and its picks (RewardOdEnergyCube, RewardItem, RewardPackage, RewardPackageItem) and their gear's item level (Item); the same read found every other cube on this page, Draupnir and Krao Cave on Hard included, unchanged. Launcher version 31, read 21 October 2026: Hard Conquest's entry gate (MapEntrance), each Conquest's rewards per boss, Guaranteed Reward and its picks (RewardOdEnergyCube, RewardItem, RewardPackage, RewardPackageItem), item levels (Item), the Ariel crystal recipe (ConversionRecipe) and Soul Fuse (ItemSoulAdd), every Normal figure unchanged from launcher version 28, read 19 and 20 October 2026, which also gave binding (Item), what Wrathful Mind and Will are for (item text) and the Sync grade rule (SoulBindGradeGap). Each average multiplies a package's chance by its item's weight and count, over the final boss and both mid-bosses; each piece's complete-claim chance is 1 minus the product of the three no-drop chances. Checked in game on our own characters: the Kina per claim on Normal, the Guaranteed Reward picks shown, Sync with a Unique piece from another slot, and every screenshot. NC's patch notes of 28 October 2026 for the patch that opened Vakron Sky Island and Urugugu Canyon on Hard. Our calls: the highest Conquest you can enter, Odyle before 1,400 only when it would overflow, and spare Unique pieces kept for Sync; the 2,000,000 Kina break-even between a Mind and a Will follows from the table.
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Map art, icons and quest data from Aion 2, © NCSOFT Corporation. Raid Relay is a fan project, not affiliated with or endorsed by NCSOFT. Guide text and analysis © 2026 Raid Relay. Please link to this page rather than copy it.



